₹ 23,000 crore industry eliminated overnight: India banns real-mani games
Updated on: August 22, 2025 02:27 pm IST
India’s new gaming law banns the real-mani online game, inspiring major firms to operate and suspend employees to face trimmed.
The Parliament of India passed the promotion and regulation of only online gaming bills, 2025, which ban the actual-pace online game. The bill is now waiting for the President’s sign-off, a formal step is expected soon. As a direct result, real-mani gaming firms such as Dream Sports (Parents of Dream 11), Mobile Premier League (MPL), Zupi, Gamescraft, Probo and others have already started suspending operations.
What is changing
Fantasy sports apps such as Dream Pix and Dream Play are already stalled, although Dream 11 and other cash-based offerings are live for now because the law applies. The Dream Sports Ban confirms the full shutdown of real-wealth services after the ban is activated. (~ $ 23B market, ~ 310B revenue, and 200B tax contribution is at risk.)
Industry decline
The MPL has stopped accepting the deposit and will allow a comeback to start from August 22. Zuppi has suspended the paid games, but Ludo continues his free titles like Supreme and Snake and Laders. Dream Sports told the employees that they were searching for other verticals such as fankode and cricbes. Reports say the layoffs are already running as the teams are struggling with the result.
Why did the government step
The purpose of the law is to curb issues such as addiction, financial crisis, manipulation and younger gaming. It shows the penalty standing like a jail for three years and possibly reaches the fine. 1 crore. It also makes a new regulatory authority mandatory to take care of asports and social gaming, banning real-manner formats.
What does it mean to all
For users, real-money games are ending overnight. For employees in affected startups, the future looks uncertain. Sports Sponsorship, especially in cricket, faces a fall on the money-game endorsements. The shadow of regulation replaces stories of success overnight.
India’s crack is sharp and wide. Real-mani gaming is effectively banned, major platforms are shutting down, employees are breaking for job cuts, and hype-fuel assessment are crashing. This marks a dramatic axis in regulatory preferences, and fantasy throws the future of gaming into uncertainty.